Rev |
Age |
Author |
Path |
Log message |
Diff |
309 |
4478d 0h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
232 |
4826d 14h |
nightfright |
/highres/sprites/switches/ |
Forgot about one of the little buggers... |
|
230 |
4827d 7h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
227 |
4828d 6h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
112 |
5136d 7h |
loomsday |
/highres/sprites/ |
new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr... |
|
47 |
5284d 6h |
h266 |
/highres/ |
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6) |
|
10 |
5363d 9h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
9 |
5364d 8h |
parkar |
/ |
Added new nuke button textures by Aaron Osborn. |
|
1 |
5502d 4h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|