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122 5124d 1h nightfright / Missing contents since 04-2010 (Part 2)  
/highres/textures/0293_g.png
/highres/textures/0707_2.jpg
/highres/textures/0708_2.jpg
/highres/textures/1097_n.jpg
/highres/textures/1097_s.jpg
/highres/textures/1216_d.png
/highres/textures/4112_n.png
/highres/textures.def
/highres/textures/0181_d.png
/highres/textures/0293_d.png
/highres/textures/0297_d.png
/highres/textures/0297_g.png
/highres/textures/0297_n.png
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/highres/textures/0301.png
/highres/textures/0342.png
/highres/textures/0343.png
/highres/textures/0707.jpg
/highres/textures/0707_7.jpg
/highres/textures/0707_8.jpg
/highres/textures/0708.jpg
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/highres/textures/0723.png
/highres/textures/0723_n.png
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/highres/textures/0725.png
/highres/textures/0743.png
/highres/textures/0763.png
/highres/textures/0764.png
/highres/textures/0764_n.png
/highres/textures/0764_s.png
/highres/textures/0783.png
/highres/textures/0783_d.png
/highres/textures/0814.png
/highres/textures/0821.png
/highres/textures/0822.png
/highres/textures/1097.png
/highres/textures/1133.jpg
/hrp_readme.txt
120 5124d 3h loomsday /highres/ Tiles #0181 and #0783 by Ozz  
/highres/textures/0181_d.png
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/highres/textures/0783_d.png
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/highres/textures.def
/highres/textures/0783_n.png
118 5128d 6h loomsday /highres/ Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map)
 
/highres/textures/0293_d.png
/highres/textures/0297_d.png
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/highres/textures/0749_d.png
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/highres/textures/0884_d.png
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/highres/textures/1217_d.png
/highres/textures/4130_d.png
/highres/textures/4130_n.png
/highres/textures/4130_s.png
/highres/textures/4131_d.png
/highres/textures/4132_d.png
/highres/textures/4133_d.png
/highres/textures.def
/highres/textures/0884_n.png
/highres/textures/1215_g.png
114 5155d 8h loomsday /highres/ Tile #0449 is now polymerized  
/highres/textures/0449_d.png
/highres/textures/0449_n.png
/highres/textures/0449_s.png
/highres/textures.def
113 5156d 8h loomsday /highres/  
/highres/textures.def
/highres/textures/0224.png
/highres/textures/0224_n.png
110 5164d 3h devastator /highres/textures/ texture files for 454  
/highres/textures/454_d.png
/highres/textures/454_n.png
/highres/textures/454_s.png
109 5164d 4h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
/highres/textures/0448_d.png
/highres/textures/0448_g.png
/highres/textures/0448_n.png
/highres/textures/0448_s.png
/highres/textures.def
/highres/textures/0448.png
107 5165d 7h piterplus /highres/textures/ Normals+specular for 1137, 1138  
/highres/textures/1137_n.png
/highres/textures/1137_s.png
/highres/textures/1138_n.png
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105 5167d 5h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
/highres/textures/0724_n.png
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/highres/textures.def
/highres/textures/0724.png
100 5175d 7h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
/highres/textures/0156_22.png
/highres/textures.def
93 5187d 5h piterplus /highres/ Normal map for 0893-0895.  
/highres/textures/0893_n.png
/highres/textures.def
84 5196d 10h loomsday /highres/ normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum  
/highres/textures.def
/highres/textures/0346.png
/highres/textures/0346_n.png
/highres/textures/0346_s.png
/highres/textures/0743.png
/highres/textures/0743_n.png
/highres/textures/0743_s.png
83 5196d 15h loomsday /highres/ oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok)  
/highres/textures/0450_g.png
/highres/textures/0455_n.png
/highres/textures/0455_s.png
/highres/textures.def
82 5197d 3h nightfright / Updated/added: #1109 (n/s), 1124 (n/s) by gt1750  
/highres/textures/1109_n.png
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/highres/textures/1124_n.png
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/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/1109.png
/highres/textures/1124.png
/hrp_readme.txt
79 5201d 5h loomsday /highres/textures/ update for tiles #764, 823 diffuse textures' by Ozz @ duke4.net forums
also recreated normal and specular for #823
 
/highres/textures/0764.png
/highres/textures/0823.png
/highres/textures/0823_n.png
/highres/textures/0823_s.png
78 5204d 4h loomsday /highres/ Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing  
/highres/textures.def
/highres/textures/0455.png
73 5207d 2h loomsday /highres/ Tile #450 is now polymer-ready  
/highres/textures/0450_n.png
/highres/textures/0450_s.png
/highres/textures.def
/highres/textures/0450.png
72 5209d 3h loomsday /highres/ Tile #447 is now polymer-ready, though it might look a bit poorer comparing to HRP version, but hell, I just have too much unfinished stuff to care about details invention  
/highres/textures/0447_g.png
/highres/textures/0447_n.png
/highres/textures/0447_s.png
/highres/textures.def
/highres/textures/0447.png
71 5211d 6h loomsday /highres/ Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized  
/highres/textures/0750_n.png
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/highres/textures/1140_n.png
/highres/textures/1140_s.png
/highres/textures/1170_n.png
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/highres/textures/1185_n.png
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/highres/textures/1205_n.png
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/highres/textures/4275_n.png
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/highres/textures/5116_n.png
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/highres/textures/5117_n.png
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/highres/textures.def
69 5215d 5h loomsday /highres/textures/ #796, 819, 857, 858 draftly polymerized
#545 parallax params added to definition
 
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