Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
175 4931d 11h loomsday /highres/  
174 4950d 8h nightfright / Fixed: #345_s (tga -> png)  
171 4961d 18h devastator /highres/textures/ 3d texture 0345  
169 4961d 18h devastator /highres/textures/ 0347 textures only  
168 4962d 6h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 4962d 10h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 4963d 6h loomsday /highres/ #460 polymerized by Devastator  
165 4963d 7h loomsday /highres/ this tileset can be seen in many places in E4L11 Area 51  
164 4964d 2h loomsday /highres/ Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there  
162 5014d 16h nightfright / Added: #699 (d/n/s)  
161 5019d 12h loomsday /highres/ fixed missing heightmap for #449  
160 5033d 10h nightfright / Modified: #742_d/n/s  
159 5039d 11h loomsday /highres/ 0913 Fence update (improved wire net)  
157 5043d 6h nightfright / Added: #227_d/n/s, 502_d/n/s  
156 5057d 8h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
153 5060d 10h loomsday /highres/ Tile #814 by Cage  
152 5062d 10h nightfright / Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d  
151 5063d 19h nightfright / Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works)  
150 5063d 21h loomsday /highres/ uncommented deflines for #186
added heightmap and new specmap for #398
 
149 5064d 11h loomsday /highres/ fix for #0454  

Show All