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Rev Age Author Path Log message Diff
180 4910d 21h loomsday /highres/textures/ revised  
179 4910d 21h loomsday /highres/ #372 revised, #368 polymerized  
178 4911d 21h loomsday /highres/ #462-#464 tileset polymerized  
176 4929d 21h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
175 4930d 1h loomsday /highres/  
174 4948d 22h nightfright / Fixed: #345_s (tga -> png)  
171 4960d 8h devastator /highres/textures/ 3d texture 0345  
169 4960d 8h devastator /highres/textures/ 0347 textures only  
168 4960d 20h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 4961d 0h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 4961d 20h loomsday /highres/ #460 polymerized by Devastator  
165 4961d 21h loomsday /highres/ this tileset can be seen in many places in E4L11 Area 51  
164 4962d 16h loomsday /highres/ Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there  
162 5013d 6h nightfright / Added: #699 (d/n/s)  
161 5018d 1h loomsday /highres/ fixed missing heightmap for #449  
160 5031d 23h nightfright / Modified: #742_d/n/s  
159 5038d 1h loomsday /highres/ 0913 Fence update (improved wire net)  
157 5041d 20h nightfright / Added: #227_d/n/s, 502_d/n/s  
156 5055d 22h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
153 5059d 0h loomsday /highres/ Tile #814 by Cage  

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