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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
textures/
@ 252
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237
4840d 11h
devastator
/highres/
349 and 454 diffuse update
234
4846d 10h
devastator
/highres/
333-334 Tentacles embracing
233
4846d 14h
devastator
/highres/
Remade 344 for future tentacle embracing.
229
4850d 4h
nightfright
/
Re-added (after rename): 249_d, 250_d/s, 746_n/s
228
4850d 4h
nightfright
/highres/textures/
Deleted for renaming: 249_D, 250_D/S, 746_N/S
227
4850d 4h
nightfright
/
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)
226
4850d 5h
devastator
/highres/
1140 embracing set for japanese paper-walls
219
4852d 13h
devastator
/highres/
Embracing tentacles textures and gloss map for 0195
213
4857d 6h
devastator
/highres/textures/
updates for normal maps
212
4860d 4h
devastator
/highres/
3381 + specular map for 1169 + some fixes with parallax scale in tentacles
211
4860d 7h
devastator
/highres/textures/
heightmap update to fit others from set.
210
4861d 19h
devastator
/highres/textures/
249 and 250 polymer, wtf? have uploaded them yesterday
209
4861d 19h
devastator
/highres/textures/
renaming 1140
208
4861d 19h
devastator
/highres/
def and tex 5109 (brown alien tentacles)
206
4862d 3h
devastator
/highres/
A complete 1140, and complete 246 249 250
203
4867d 5h
devastator
/highres/
Texture 0246 polymer
202
4867d 11h
devastator
/highres/
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
201
4872d 4h
devastator
/highres/
1140 better version, also will go as base for overlapping in some other textures
197
4878d 5h
loomsday
/highres/
Tile #4117 plymerized
194
4880d 3h
loomsday
/highres/
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