Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4503d 18h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4518d 23h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4548d 12h |
spiker |
/highres/ |
|
|
286 |
4553d 23h |
spiker |
/highres/ |
4154 |
|
285 |
4580d 10h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4636d 23h |
spiker |
/highres/ |
|
|
281 |
4639d 23h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4646d 23h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4695d 10h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4703d 14h |
spiker |
/highres/ |
|
|
274 |
4712d 12h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4712d 13h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4712d 17h |
spiker |
/highres/textures/ |
|
|
271 |
4712d 17h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4713d 13h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4715d 15h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4716d 13h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4727d 12h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4731d 2h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4749d 22h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|