Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4504d 15h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4519d 20h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4549d 9h |
spiker |
/highres/ |
|
|
286 |
4554d 20h |
spiker |
/highres/ |
4154 |
|
285 |
4581d 8h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4637d 20h |
spiker |
/highres/ |
|
|
281 |
4640d 20h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4647d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4696d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4704d 12h |
spiker |
/highres/ |
|
|
274 |
4713d 9h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4713d 11h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4713d 15h |
spiker |
/highres/textures/ |
|
|
271 |
4713d 15h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4714d 11h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4716d 12h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4717d 11h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4728d 9h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4731d 23h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4750d 19h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|