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436 4139d 21h loomsday /highres/ tile #1178 polymer version  
/highres/textures/1178_d.png
/highres/textures/1178_g.png
/highres/textures/1178_n.png
/highres/textures/1178_s.png
/highres/textures.def
434 4144d 4h loomsday /highres/ tile #0843 polymer version  
/highres/textures/0843_d.png
/highres/textures/0843_n.png
/highres/textures/0843_s.png
/highres/textures.def
430 4157d 3h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
/highres/textures/0279.png
/highres/textures/0279_24.png
/maphacks/dukeplus/imperium
/maphacks/imperium
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
427 4162d 20h loomsday /highres/ normal for (not really a polymer texture) #1188  
/highres/textures/1188_n.png
/highres/textures.def
423 4169d 20h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
/highres/sprites/signs/0594_airlock_d.png
/highres/sprites/signs/0594_airlock_g.png
/highres/sprites/signs/0594_airlock_n.png
/highres/sprites/signs/0594_airlock_s.png
/highres/textures/4103_n.png
/highres/textures/4104_d.png
/highres/textures/4104_n.png
/highres/textures/4155_d.png
/highres/textures/4155_n.png
/highres/textures/4156_d.png
/highres/textures/4156_n.png
/highres/textures/4210_d.png
/highres/textures/4210_n.png
/highres/textures/4211_d.png
/highres/textures_polymost.def
422 4170d 19h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
/highres/textures/4211_d.png
/highres/textures.def
421 4170d 21h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
/highres/textures/4210_d.png
/highres/textures/4210_n.png
/highres/textures/4210_s.png
/highres/textures.def
420 4170d 23h loomsday /highres/ usermap tile #4156 polymer version  
/highres/textures/4156_d.png
/highres/textures/4156_n.png
/highres/textures/4156_s.png
/highres/textures.def
419 4171d 4h loomsday /highres/ #4104 polymer version  
/highres/textures/4104_d.png
/highres/textures/4104_n.png
/highres/textures/4104_s.png
/highres/textures.def
417 4172d 12h loomsday /highres/ #4103 polymer version  
/highres/textures/4103_d.png
/highres/textures/4103_n.png
/highres/textures/4103_s.png
/highres/textures.def
416 4177d 2h loomsday /highres/ usermaps tile #4155 polymer version  
/highres/textures/4155_d.png
/highres/textures/4155_n.png
/highres/textures/4155_s.png
/highres/textures.def
406 4334d 23h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
/highres/textures/1015.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/textures.def
/highres/textures_polymost.def
405 4339d 21h loomsday /highres/textures/ more accurate glowmap  
/highres/textures/0390_g.png
404 4339d 21h loomsday /highres/ tile #390 polymerized  
/highres/textures/0390_d.png
/highres/textures/0390_g.png
/highres/textures/0390_n.png
/highres/textures/0390_s.png
/highres/textures.def
401 4340d 2h loomsday /highres/ tile #217 polymerized  
/highres/textures/0217_d.png
/highres/textures/0217_n.png
/highres/textures/0217_s.png
/highres/textures.def
399 4340d 2h leod /highres/ Polymost: 0156 pal 22  
/highres/textures/0156_22.png
/highres/textures_polymost.def
396 4340d 19h leod / Polymost glowmaps added; duke3d.def: remove irritating comment.

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.

duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
 
/highres/textures/0152_g.png
/highres/textures/0153_g.png
/duke3d.def
/highres/textures_polymost.def
395 4340d 19h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
/highres/textures/0152_d_g.png
/highres/textures/0153_d_g.png
/highres/textures/0152_g.png
/highres/textures/0153_g.png
/highres/textures.def
389 4348d 21h leod /highres/textures/ 1103 PNGout-processed since ImageMagick declared it corrupt  
/highres/textures/1103.png
388 4352d 0h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
 
/highres/sprites/firstperson_polymost/2545_muzzle_flash.png
/highres/textures/0828_n.png
/highres/sprites/firstperson_polymost.def
/highres/textures.def
/highres/textures_polymost.def

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