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duke3d_hrp
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highres
/
textures_polymost.def
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396
4452d 3h
leod
/
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
392
4456d 9h
leod
/highres/
Polymost: detail maps for diffuse maps borrowed from Polymer
388
4463d 7h
leod
/highres/
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
387
4465d 11h
leod
/highres/
Polymost : good old reddish tint for some of the backported Polymer textures
shrink paper_crumpled
377
4475d 7h
loomsday
/highres/
oops
359
4520d 9h
loomsday
/highres/
new polymost #367 & #368
358
4524d 5h
loomsday
/highres/
polymost #369 texture revised
356
4524d 11h
loomsday
/highres/
polymost #317, #318 revised
352
4532d 10h
loomsday
/highres/
#0159 polymost
348
4538d 2h
spiker
/