Rev |
Age |
Author |
Path |
Log message |
Diff |
727 |
1623d 9h |
leod |
/ |
UNIX newlines for *.def, *.mhk, *.txt |
|
726 |
1623d 12h |
leod |
/maphacks/ |
Maphacks : tile comment consistency fix #3 |
|
722 |
1670d 8h |
leod |
/maphacks/ |
...Finally: rearranging maphack tokens for great justice! |
|
721 |
1670d 11h |
leod |
/maphacks/ |
Maphacks: last touches before ... |
|
719 |
1680d 12h |
leod |
/maphacks/ |
Maphacks : move up 'Author' entries in *.mhk |
|
717 |
1682d 8h |
leod |
/maphacks/ |
Maphacks : Fix some more autodetected issues |
|
716 |
1688d 15h |
leod |
/maphacks/ |
Maphacks : move up 'author' entries in *_mhk.def |
|
694 |
2988d 17h |
leod |
/maphacks/ |
UserMapHacks: Moscitos Inn, Justy Bank, QL Store;
FM3X package (2016-05-25) support updated. |
|
689 |
3085d 9h |
leod |
/maphacks/ |
UserMapHacks: MapHacks.txt added; def/mhk updates to support NightFright's Addon Pack v2.0 |
|
681 |
3305d 10h |
leod |
/maphacks/ |
UserMapHacks: Orbital Oblivion Episode aka FM2X, and others |
|
676 |
3412d 12h |
leod |
/maphacks/ |
UserMapHacks: Death Drive episode and some others, FM1/2X updates |
|
659 |
3595d 9h |
leod |
/ |
Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts) |
|
652 |
3635d 17h |
leod |
/ |
Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases |
|
643 |
3741d 15h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
640 |
3791d 12h |
leod |
/ |
UserMapHacks: big update |
|
636 |
3840d 14h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
630 |
3904d 13h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
591 |
4010d 9h |
leod |
/maphacks/ |
UserMapHacks: Duke 3:16, Lost City, SnowBase, and more; MHK reviews |
|
590 |
4015d 7h |
leod |
/maphacks/ |
UserMapHacks: Doomgate, 649, Shrunken; MHK reviews |
|
565 |
4054d 13h |
leod |
/ |
Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews |
|