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722 1519d 0h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1519d 3h leod /maphacks/ Maphacks: last touches before ...  
719 1529d 4h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
717 1531d 1h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1537d 8h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
694 2837d 9h leod /maphacks/ UserMapHacks: Moscitos Inn, Justy Bank, QL Store;
FM3X package (2016-05-25) support updated.
 
689 2934d 2h leod /maphacks/ UserMapHacks: MapHacks.txt added; def/mhk updates to support NightFright's Addon Pack v2.0  
681 3154d 3h leod /maphacks/ UserMapHacks: Orbital Oblivion Episode aka FM2X, and others  
676 3261d 5h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
659 3444d 1h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
652 3484d 9h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
643 3590d 8h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
640 3640d 5h leod / UserMapHacks: big update  
636 3689d 7h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
630 3753d 5h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
591 3859d 2h leod /maphacks/ UserMapHacks: Duke 3:16, Lost City, SnowBase, and more; MHK reviews  
590 3864d 0h leod /maphacks/ UserMapHacks: Doomgate, 649, Shrunken; MHK reviews  
565 3903d 5h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
510 3987d 8h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4011d 5h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 

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