Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4611d 18h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4613d 13h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4623d 7h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4624d 4h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4624d 6h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4628d 18h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4658d 6h |
spiker |
/highres/ |
|
|
286 |
4663d 17h |
spiker |
/highres/ |
4154 |
|
285 |
4690d 5h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4746d 5h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4746d 18h |
spiker |
/highres/ |
|
|
282 |
4746d 23h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4749d 17h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4756d 18h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4805d 5h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4813d 8h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4813d 9h |
spiker |
/highres/ |
|
|
275 |
4821d 7h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4822d 7h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4822d 8h |
spiker |
/highres/ |
885 polymerized |
|