Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
285 4693d 15h nightfright / Reverted to previous versions: 341-343  
284 4749d 15h loomsday /highres/sprites/props/ doublesided now  
283 4750d 4h spiker /highres/  
282 4750d 9h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4753d 4h nightfright / Modified: #341, 343  
280 4760d 4h nightfright / Modified: #342, 343, 821, 916, 917  
278 4808d 15h loomsday /highres/ #369 polymerized + #797 recreated  
277 4816d 18h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4816d 19h spiker /highres/  
275 4824d 18h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4825d 17h loomsday /highres/ polyTile #367  
273 4825d 18h spiker /highres/ 885 polymerized  
272 4825d 22h spiker /highres/textures/  
271 4825d 22h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4826d 18h spiker /highres/ Content by Lightsource  
269 4828d 20h loomsday /highres/ polymerTile #318  
268 4829d 18h loomsday /highres/ polymer-ed tile #317  
267 4837d 9h h266 /highres/screen/fonts/digital/  
266 4840d 17h loomsday /highres/ #371 polymerized, #152 glow added  
265 4844d 7h spiker /highres/ Fixes some broken normal maps  

Show All