Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
135 |
5159d 22h |
loomsday |
/highres/sprites/monsters/ |
faces normals have been rebuilt to prevent weird faces flickering at least on my end, and also on the screens posted by Zilppuri himself. |
|
/highres/sprites/monsters/1680_trooper.md3
|
133 |
5160d 21h |
nightfright |
/ |
Added: #1820 (pal 17 skin); Modified: #783_s |
|
/highres/sprites/monsters/1820_octabrain_17.jpg /highres/sprites/monsters/1820_octabrain_attack_17.jpg /highres/sprites/monsters/1820_octabrain_dead_17.png
/highres/screen/menu/2492_version.png /highres/sprites/monsters.def /highres/textures/0783_s.png /hrp_readme.txt
|
126 |
5174d 5h |
nightfright |
/ |
Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work) |
|
/highres/textures/0387_g.png /highres/textures/0388_g.png /highres/textures/0389_g.png
/highres/sprites/props/0551_domelight_1.png
/highres/screen/menu/2492_version.png /highres/sprites/props.def /highres/textures.def /hrp_readme.txt
|
125 |
5174d 21h |
nightfright |
/ |
Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk |
|
/highres/sprites/props/0551_domelight_1.png /highres/sprites/props/4419_openpbomb.md3 /highres/sprites/props/4419_openpbomb.png /highres/textures/0276_23.png /highres/textures/0401_1.png /highres/textures/0401_2.png /highres/textures/0707_1.png /highres/textures/0708_1.png
/E4L7.mhk /highres/screen/menu/2492_version.png /highres/sprites/props.def /highres/textures.def /highres/textures/0297_21_d.png /hrp_readme.txt
|
123 |
5176d 1h |
loomsday |
/highres/sprites/ |
normal + spec for #937 (Book Store Sign) |
|
/highres/sprites/signs/0937_s.png
/highres/sprites/signs.def /highres/sprites/signs/0937_n.png
|
121 |
5176d 19h |
nightfright |
/highres/ |
Missing contents since 04-2010 (Part 1) |
|
/highres/sprites/monsters/1680_trooper_dead.png /highres/sprites/monsters/1680_trooper_gear_0.png /highres/sprites/monsters/1680_trooper_gear_10.png /highres/sprites/monsters/1680_trooper_gear_11_22.png /highres/sprites/monsters/1680_trooper_gear_12_18.png /highres/sprites/monsters/1680_trooper_gear_13.png /highres/sprites/monsters/1680_trooper_gear_14.png /highres/sprites/monsters/1680_trooper_gear_15.png /highres/sprites/monsters/1680_trooper_gear_16.png /highres/sprites/monsters/1680_trooper_gear_21.png /highres/sprites/monsters/1680_trooper_gear_23.png /highres/sprites/monsters/1680_trooper_gear_24.png /highres/sprites/monsters/1680_trooper_gear_n.png /highres/sprites/monsters/1680_trooper_skin_color.png /highres/sprites/monsters/1680_trooper_skin_color19.png /highres/sprites/monsters/1680_trooper_skin_color19_dead.png /highres/sprites/monsters/1680_trooper_skin_color20.png /highres/sprites/monsters/1680_trooper_skin_color20_dead.png /highres/sprites/monsters/1680_trooper_skin_n.png /highres/sprites/pickups/0021_pistol.md3 /highres/sprites/pickups/0021_pistol_d.png /highres/sprites/pickups/0021_pistol_n.png /highres/sprites/pickups/0021_pistol_s.png /highres/sprites/projectiles/1636.png /highres/sprites/projectiles/1637.png /highres/sprites/projectiles/1638.png /highres/sprites/props/4369_light.md3 /highres/sprites/props/4369_light.png /highres/sprites/signs/0937_n.png
/highres/sprites/monsters/1680_trooper_0.png /highres/sprites/monsters/1680_trooper_0_dead.png /highres/sprites/monsters/1680_trooper_10.png /highres/sprites/monsters/1680_trooper_10_dead.png /highres/sprites/monsters/1680_trooper_11_22.png /highres/sprites/monsters/1680_trooper_11_22_dead.png /highres/sprites/monsters/1680_trooper_12_18.png /highres/sprites/monsters/1680_trooper_12_18_dead.png /highres/sprites/monsters/1680_trooper_13.png /highres/sprites/monsters/1680_trooper_13_dead.png /highres/sprites/monsters/1680_trooper_14.png /highres/sprites/monsters/1680_trooper_14_dead.png /highres/sprites/monsters/1680_trooper_15.png /highres/sprites/monsters/1680_trooper_15_dead.png /highres/sprites/monsters/1680_trooper_16.png /highres/sprites/monsters/1680_trooper_16_dead.png /highres/sprites/monsters/1680_trooper_17.png /highres/sprites/monsters/1680_trooper_17_dead.png /highres/sprites/monsters/1680_trooper_19.png /highres/sprites/monsters/1680_trooper_19_dead.png /highres/sprites/monsters/1680_trooper_20.png /highres/sprites/monsters/1680_trooper_20_dead.png /highres/sprites/monsters/1680_trooper_21.png /highres/sprites/monsters/1680_trooper_21_dead.png /highres/sprites/monsters/1680_trooper_23.png /highres/sprites/monsters/1680_trooper_23_dead.png /highres/sprites/monsters/1680_trooper_24.png /highres/sprites/monsters/1680_trooper_24_dead.png /highres/sprites/pickups/0021_pistol.jpg /highres/sprites/pickups/0021_pistol.md2
/highres/screen/menu/2492_version.png /highres/sprites/characters.def /highres/sprites/effects/0663.png /highres/sprites/effects/0663_2.png /highres/sprites/effects/0663_7.png /highres/sprites/effects/2329.png /highres/sprites/effects/2330.png /highres/sprites/effects/2331.png /highres/sprites/effects/2332.png /highres/sprites/monsters.def /highres/sprites/monsters/1680_trooper.md3 /highres/sprites/monsters/1680_trooper_g.png /highres/sprites/pickups.def /highres/sprites/projectiles.def /highres/sprites/projectiles/1646.png /highres/sprites/projectiles/1647.png /highres/sprites/projectiles/1648.png /highres/sprites/projectiles/1649.png /highres/sprites/projectiles/2448.png /highres/sprites/projectiles/2449.png /highres/sprites/projectiles/2450.png /highres/sprites/projectiles/2451.png /highres/sprites/props.def /highres/sprites/signs.def /highres/sprites/signs/0937.png /highres/sprites/signs/0961.png /highres/sprites/signs/0961_exit.png /highres/sprites/signs/0961_exit_14.png /highres/sprites/signs/1042.png
|
112 |
5212d 23h |
loomsday |
/highres/sprites/ |
new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr... |
|
/highres/sprites/switches/0136_sdoorswitch_red_s.png
/highres/sprites/switches.def /highres/sprites/switches/0136_sdoorswitch_green.png /highres/sprites/switches/0136_sdoorswitch_green_glow.png /highres/sprites/switches/0136_sdoorswitch_red.png /highres/sprites/switches/0136_sdoorswitch_red_glow.png
|
97 |
5236d 6h |
loomsday |
/highres/sprites/ |
draft nrml+spec maps for NewBeast |
|
/highres/sprites/monsters/4610_newbeast_n.png /highres/sprites/monsters/4610_newbeast_s.png
/highres/sprites/monsters.def
|
88 |
5247d 23h |
nightfright |
/ |
Updated: #1646-1649/2448-2451 (Shrinker/Expander projectiles by ozz); Fixed: ice.def (wrong defs for new #675/2370 models) |
|
/highres/screen/menu/2492_version.png /highres/sprites/ice.def /highres/sprites/projectiles/1646.png /highres/sprites/projectiles/1647.png /highres/sprites/projectiles/1648.png /highres/sprites/projectiles/1649.png /highres/sprites/projectiles/2448.png /highres/sprites/projectiles/2449.png /highres/sprites/projectiles/2450.png /highres/sprites/projectiles/2451.png /hrp_readme.txt
|
87 |
5248d 6h |
loomsday |
/highres/sprites/ |
glossy slimy slimers FTW |
|
/highres/sprites/monsters/2370_slimer.md3 /highres/sprites/monsters/2370_slimer_n.png /highres/sprites/monsters/2370_slimer_s.png
/highres/sprites/monsters/0675_egg.md2 /highres/sprites/monsters/2370_slimer.md2
/highres/sprites/monsters.def
|
86 |
5248d 20h |
loomsday |
/highres/sprites/ |
eggs covered with slime, anyone? :)
md3 conversion was inevitable, since I don't see specular (and maybe normal) on md2 models. |
|
/highres/sprites/monsters/0675_egg.md3 /highres/sprites/monsters/0675_egg_n.png /highres/sprites/monsters/0675_egg_s.png
/highres/sprites/monsters.def
|
70 |
5266d 16h |
h266 |
/highres/sprites/props/ |
new #920 render |
|
/highres/sprites/props/0920.png
|
66 |
5285d 13h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
/highres/screen/hud/0021_pistol.png /highres/screen/hud/0022_chaingun.png /highres/screen/hud/0023_rpg.png /highres/screen/hud/0024_freezer.png /highres/screen/hud/0025_shrinker.png /highres/screen/hud/0025_shrinker_g.png /highres/screen/hud/0026_pipebomb.png /highres/screen/hud/0027_tripbomb.png /highres/screen/hud/0027_tripbomb_g.png /highres/screen/hud/0028_shotgun.png /highres/screen/hud/0029_devastator.png /highres/screen/hud/0032_expander.png /highres/screen/hud/0032_expander_g.png /highres/screen/hud/0038_freeze_g.png /highres/screen/hud/0038_freezeammo.png /highres/screen/hud/0040_pistolammo.png /highres/screen/hud/0041_chaingunammo.png /highres/screen/hud/0042_devaammo.png /highres/screen/hud/0044_rpgammo.png /highres/screen/hud/0045_expammo_g.png /highres/screen/hud/0047_pipebombbox.png /highres/screen/hud/0049_shotgunammo.png /highres/screen/hud/0051_healthbox.png /highres/screen/hud/0052_healthbottle.png /highres/screen/hud/0054_armor.png /highres/screen/hud/2461_nightvision_g.png /highres/sprites/firstperson/2324_crackknuckles.md3 /highres/sprites/monsters/2350_gunturret_25.png /highres/sprites/pickups/0049_shotgunammo.md3
/highres/screen/hud/0027_trpbomb.png /highres/screen/hud/0038_freezrcrystal.png /highres/screen/hud/0040_pistolclip.png /highres/screen/hud/0041_chainammo.png /highres/screen/hud/0042_devammo.png /highres/screen/hud/0044_rocketbox.png /highres/screen/hud/0047_pbombs.png /highres/screen/hud/0049_shotammo.png /highres/screen/hud/0051_health.png /highres/screen/hud/0054_armorvest.png /highres/sprites/firstperson/2324_crackknuckles.md2 /highres/sprites/monsters/2350_gunturret_24.png /highres/sprites/pickups/0049_shotgunammo.md2
/highres/screen/hud.def /highres/screen/hud/0045_expammo.png /highres/screen/hud/0046_shrinkcrystal.png /highres/screen/hud/2460_firstaidkit.png /highres/screen/hud/2461_nightvision.png /highres/screen/hud/2463_boots.png /highres/screen/hud/2467_jetpack.png /highres/screen/hud/2468_scuba.png /highres/screen/hud/2469_steroids.png /highres/screen/hud/2470_holoduke.png /highres/sprites/characters.def /highres/sprites/firstperson.def /highres/sprites/pickups.def /highres/sprites/pickups/0037_freezerammo_g.png /highres/sprites/pickups/0059_nightvison_g.png /highres/textures.def
|
65 |
5285d 15h |
loomsday |
/highres/sprites/ |
normalmap for shrinker ammo is now uncommented, works since EDuke32 synthesis build 1608
specularmap for fence #913 is uncommented, works since EDuke32 synthesis build 1609 |
|
/highres/sprites/pickups.def /highres/sprites/props.def
|
64 |
5288d 20h |
loomsday |
/highres/sprites/ |
normal map for shrinker crystall ammo temporary disabled in defs for Plagman to tinker with possible definition bug. |
|
/highres/sprites/pickups/0046_crystal_n.png
/highres/sprites/pickups.def
|
61 |
5299d 22h |
loomsday |
/highres/sprites/ |
I was playing e2l7 and notice that those poor domelights are completely barely visible in the dark, duplicating the duffuse texture into glow slot did the trick |
|
/highres/sprites/props.def
|
58 |
5319d 23h |
loomsday |
/highres/ |
#913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap |
|
/highres/textures/0815_s.png /highres/textures/0913_n.png /highres/textures/0913_s.png
/highres/sprites/props.def /highres/sprites/props/0913_fence.md3 /highres/textures.def /highres/textures/0815.png /highres/textures/0815_n.png
|
57 |
5328d 5h |
parkar |
/highres/ |
Adding updated freezer textures from Aron Osborn. |
|
/highres/sprites/firstperson/2548_freezer_f_g.png /highres/sprites/projectiles/1641.png /highres/sprites/projectiles/1642.png /highres/sprites/projectiles/1643.png /highres/textures.def
|
47 |
5360d 21h |
h266 |
/highres/ |
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6) |
|
/highres/sprites/firstperson/2563_tripkeyhand.png /highres/sprites/firstperson/2563_tripkeyhand_10.png /highres/sprites/firstperson/2563_tripkeyhand_11_22.png /highres/sprites/firstperson/2563_tripkeyhand_12_18.png /highres/sprites/firstperson/2563_tripkeyhand_13.png /highres/sprites/firstperson/2563_tripkeyhand_14.png /highres/sprites/firstperson/2563_tripkeyhand_15.png /highres/sprites/firstperson/2563_tripkeyhand_16.png /highres/sprites/firstperson/2563_tripkeyhand_21.png /highres/sprites/firstperson/2563_tripkeyhand_23.png /highres/sprites/firstperson/2563_tripkeyhand_24.png /highres/sprites/jibs/1520_duketorso_10.png /highres/sprites/jibs/1520_duketorso_11_22.png /highres/sprites/jibs/1520_duketorso_12_18.png /highres/sprites/jibs/1520_duketorso_13.png /highres/sprites/jibs/1520_duketorso_14.png /highres/sprites/jibs/1520_duketorso_15.png /highres/sprites/jibs/1520_duketorso_16.png /highres/sprites/jibs/1520_duketorso_21.png /highres/sprites/jibs/1520_duketorso_23.png /highres/sprites/jibs/1536_dukeleg_10.png /highres/sprites/jibs/1536_dukeleg_11_22.png /highres/sprites/jibs/1536_dukeleg_12_18.png /highres/sprites/jibs/1536_dukeleg_13.png /highres/sprites/jibs/1536_dukeleg_14.png /highres/sprites/jibs/1536_dukeleg_15.png /highres/sprites/jibs/1536_dukeleg_16.png /highres/sprites/jibs/1536_dukeleg_21.png /highres/sprites/jibs/1536_dukeleg_23.png /highres/sprites/jibs/1680_trooper_bloodyparts_0.png /highres/sprites/jibs/1680_trooper_bloodyparts_10.png /highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png /highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png /highres/sprites/jibs/1680_trooper_bloodyparts_13.png /highres/sprites/jibs/1680_trooper_bloodyparts_14.png /highres/sprites/jibs/1680_trooper_bloodyparts_15.png /highres/sprites/jibs/1680_trooper_bloodyparts_16.png /highres/sprites/jibs/1680_trooper_bloodyparts_17.png /highres/sprites/jibs/1680_trooper_bloodyparts_19.png /highres/sprites/jibs/1680_trooper_bloodyparts_20.png /highres/sprites/jibs/1680_trooper_bloodyparts_21.png /highres/sprites/jibs/1680_trooper_bloodyparts_23.png /highres/sprites/jibs/1680_trooper_bloodyparts_24.png /highres/sprites/jibs/2201_enforcerjibs_17_20.png /highres/sprites/jibs/2201_enforcerjibs_19.png /highres/sprites/pickups/0060_keycard.png /highres/sprites/pickups/0060_keycard_10.png /highres/sprites/pickups/0060_keycard_11_22.png /highres/sprites/pickups/0060_keycard_12_18.png /highres/sprites/pickups/0060_keycard_13.png /highres/sprites/pickups/0060_keycard_14.png /highres/sprites/pickups/0060_keycard_15.png /highres/sprites/pickups/0060_keycard_16.png /highres/sprites/pickups/0060_keycard_21.png /highres/sprites/pickups/0060_keycard_23.png /highres/sprites/pickups/0060_keycard_24.png /highres/sprites/pickups/0100_atom_10.png /highres/sprites/pickups/0100_atom_11_22.png /highres/sprites/pickups/0100_atom_12_18.png /highres/sprites/pickups/0100_atom_13.png /highres/sprites/pickups/0100_atom_14.png /highres/sprites/pickups/0100_atom_15.png /highres/sprites/pickups/0100_atom_16.png /highres/sprites/pickups/0100_atom_21.png /highres/sprites/pickups/0100_atom_23.png /highres/sprites/pickups/0100_atom_24.png /highres/sprites/pickups/1348_holoduke1_10.png /highres/sprites/pickups/1348_holoduke1_11_22.png /highres/sprites/pickups/1348_holoduke1_12_18.png /highres/sprites/pickups/1348_holoduke1_13.png /highres/sprites/pickups/1348_holoduke1_14.png /highres/sprites/pickups/1348_holoduke1_15.png /highres/sprites/pickups/1348_holoduke1_16.png /highres/sprites/pickups/1348_holoduke1_21.png /highres/sprites/pickups/1348_holoduke1_23.png /highres/sprites/pickups/1348_holoduke2_10.png /highres/sprites/pickups/1348_holoduke2_11_22.png /highres/sprites/pickups/1348_holoduke2_12_18.png /highres/sprites/pickups/1348_holoduke2_13.png /highres/sprites/pickups/1348_holoduke2_14.png /highres/sprites/pickups/1348_holoduke2_15.png /highres/sprites/pickups/1348_holoduke2_16.png /highres/sprites/pickups/1348_holoduke2_21.png /highres/sprites/pickups/1348_holoduke2_23.png /highres/sprites/pickups/1348_holoduke3_10.png /highres/sprites/pickups/1348_holoduke3_11_22.png /highres/sprites/pickups/1348_holoduke3_12_18.png /highres/sprites/pickups/1348_holoduke3_13.png /highres/sprites/pickups/1348_holoduke3_14.png /highres/sprites/pickups/1348_holoduke3_15.png /highres/sprites/pickups/1348_holoduke3_16.png /highres/sprites/pickups/1348_holoduke3_21.png /highres/sprites/pickups/1348_holoduke3_23.png /highres/sprites/pickups/1348_holoduke_10.png /highres/sprites/pickups/1348_holoduke_11_22.png /highres/sprites/pickups/1348_holoduke_12_18.png /highres/sprites/pickups/1348_holoduke_13.png /highres/sprites/pickups/1348_holoduke_14.png /highres/sprites/pickups/1348_holoduke_15.png /highres/sprites/pickups/1348_holoduke_16.png /highres/sprites/pickups/1348_holoduke_21.png /highres/sprites/pickups/1348_holoduke_23.png /highres/sprites/props/0680_10.png /highres/sprites/props/0680_11_22.png /highres/sprites/props/0680_12_18.png /highres/sprites/props/0680_13.png /highres/sprites/props/0680_14.png /highres/sprites/props/0680_15.png /highres/sprites/props/0680_16.png /highres/sprites/props/0680_21.png /highres/sprites/props/0680_23.png /highres/sprites/props/1062_rubbercan_13.png /highres/sprites/props/1062_rubbercan_14.png /highres/sprites/props/1062_rubbercan_20.png /highres/sprites/props/1062_rubbercan_24.png /highres/sprites/props/1062_rubbercan_25.png /highres/sprites/props/4400_bear_11_22.png /highres/sprites/props/4400_bear_12_18.png /highres/sprites/props/4400_bear_14.png /highres/sprites/props/4400_bear_15.png /highres/sprites/props/4400_bear_16.png /highres/sprites/props/4400_bear_21.png /highres/sprites/props/4400_bear_23.png /highres/sprites/props/4400_bear_24.png /highres/sprites/signs/0518_20_serviceaccess.png /highres/sprites/signs/0519_20_crewquarters.png /highres/sprites/signs/0520_20_alpha.png /highres/sprites/signs/0521_20_beta.png /highres/sprites/signs/0522_20_gamma.png /highres/sprites/signs/0523_20_delta.png /highres/sprites/signs/0524_20_transport.png /highres/sprites/signs/0525_20_messhall.png /highres/sprites/signs/0526_20_officers.png /highres/sprites/signs/0593_20_reactorcore.png /highres/sprites/signs/0597_20_centralcommand.png /highres/sprites/signs/0598_20_armory.png /highres/sprites/signs/0639_20_supplies.png /highres/sprites/switches/0130_accessswitch.jpg /highres/sprites/switches/0130_accessswitch_10.jpg /highres/sprites/switches/0130_accessswitch_11_22.jpg /highres/sprites/switches/0130_accessswitch_12_18.jpg /highres/sprites/switches/0130_accessswitch_13.jpg /highres/sprites/switches/0130_accessswitch_14.jpg /highres/sprites/switches/0130_accessswitch_15.jpg /highres/sprites/switches/0130_accessswitch_16.jpg /highres/sprites/switches/0130_accessswitch_21.jpg /highres/sprites/switches/0130_accessswitch_23.jpg 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/highres/sprites/firstperson/2563_tripkeyhand_b.png /highres/sprites/firstperson/2563_tripkeyhand_r.png /highres/sprites/firstperson/2563_tripkeyhand_y.png /highres/sprites/jibs/1680_trooper_greenbloodyparts.png /highres/sprites/pickups/0060_keycard_blue.png /highres/sprites/pickups/0060_keycard_red.png /highres/sprites/pickups/0060_keycard_yellow.png /highres/sprites/props/4400_bear_11.png /highres/sprites/switches/0130_accessswitch_a_glow.png /highres/sprites/switches/0130_accessswitch_ab.jpg /highres/sprites/switches/0130_accessswitch_ar.jpg /highres/sprites/switches/0130_accessswitch_ay.jpg /highres/sprites/switches/0130_accessswitch_l_glow.png /highres/sprites/switches/0130_accessswitch_lb.jpg /highres/sprites/switches/0130_accessswitch_lr.jpg /highres/sprites/switches/0130_accessswitch_ly.jpg
/highres/sprites/characters.def /highres/sprites/firstperson.def /highres/sprites/jibs.def /highres/sprites/jibs/1520_duketorso.png /highres/sprites/monsters.def /highres/sprites/pickups.def /highres/sprites/props.def /highres/sprites/signs.def /highres/sprites/switches.def /highres/textures.def
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5360d 21h |
h266 |
/highres/sprites/monsters/ |
70MB of alt-palettes by Flacken.WS and Hendricks266... part 5 |
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/highres/sprites/monsters/4740_queen_10.png /highres/sprites/monsters/4740_queen_11_22.png /highres/sprites/monsters/4740_queen_12.png /highres/sprites/monsters/4740_queen_13.png /highres/sprites/monsters/4740_queen_14.png /highres/sprites/monsters/4740_queen_15.png /highres/sprites/monsters/4740_queen_16.png /highres/sprites/monsters/4740_queen_21.png /highres/sprites/monsters/4740_queen_23.png /highres/sprites/monsters/4740_queen_24.png /highres/sprites/monsters/4740_queen_death_10.png /highres/sprites/monsters/4740_queen_death_11_22.png /highres/sprites/monsters/4740_queen_death_12.png /highres/sprites/monsters/4740_queen_death_13.png /highres/sprites/monsters/4740_queen_death_14.png /highres/sprites/monsters/4740_queen_death_15.png /highres/sprites/monsters/4740_queen_death_16.png /highres/sprites/monsters/4740_queen_death_21.png /highres/sprites/monsters/4740_queen_death_23.png /highres/sprites/monsters/4740_queen_death_24.png
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