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315 4543d 23h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_polymost.png
/highres/screen/menu/2492_ver_polymost.png
/highres/screen/menu_polymost.def
/highres/screen_polymost.def
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters_polymost.def
/highres/sprites/decals_polymost.def
/highres/sprites/effects_polymost.def
/highres/sprites/firstperson_polymost
/highres/sprites/firstperson_polymost.def
/highres/sprites/firstperson_polymost/1640_fist.md3
/highres/sprites/firstperson_polymost/1640_fist.png
/highres/sprites/firstperson_polymost/2324_crackknuckles.md3
/highres/sprites/firstperson_polymost/2324_crackknuckles.png
/highres/sprites/firstperson_polymost/2510_devastator.jpg
/highres/sprites/firstperson_polymost/2510_devastator.md3
/highres/sprites/firstperson_polymost/2510_devastator_f.jpg
/highres/sprites/firstperson_polymost/2510_devastator_g.png
/highres/sprites/firstperson_polymost/2524_pistol.md3
/highres/sprites/firstperson_polymost/2524_pistol.png
/highres/sprites/firstperson_polymost/2524_pistol_g.png
/highres/sprites/firstperson_polymost/2530_clip.md3
/highres/sprites/firstperson_polymost/2532_cliphand.md3
/highres/sprites/firstperson_polymost/2536_chaingun.md3
/highres/sprites/firstperson_polymost/2536_chaingun.png
/highres/sprites/firstperson_polymost/2536_chaingun_f.png
/highres/sprites/firstperson_polymost/2544_rpg.md3
/highres/sprites/firstperson_polymost/2544_rpg.png
/highres/sprites/firstperson_polymost/2548_freezer.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f_g.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png
/highres/sprites/firstperson_polymost/2568_keycardhand.md3
/highres/sprites/firstperson_polymost/2581_scuba.md3
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/sprites/ice_polymost.def
/highres/sprites/jibs_polymost.def
/highres/sprites/monsters_polymost
/highres/sprites/monsters_polymost.def
/highres/sprites/monsters_polymost/1680_trooper.md3
/highres/sprites/monsters_polymost/1680_trooper_blue.png
/highres/sprites/monsters_polymost/1680_trooper_blue_dead.png
/highres/sprites/monsters_polymost/1680_trooper_g.png
/highres/sprites/monsters_polymost/1680_trooper_gray.png
/highres/sprites/monsters_polymost/1680_trooper_gray_dead.png
/highres/sprites/monsters_polymost/1680_trooper_green.png
/highres/sprites/monsters_polymost/1680_trooper_green_dead.png
/highres/sprites/monsters_polymost/1680_trooper_red.png
/highres/sprites/monsters_polymost/1680_trooper_red_dead.png
/highres/sprites/monsters_polymost/2760_overlord.md3
/highres/sprites/monsters_polymost/2760_overlord.png
/highres/sprites/monsters_polymost/2760_overlord_glow.png
/highres/sprites/monsters_polymost/2760_overlord_pain.png
/highres/sprites/pickups_polymost
/highres/sprites/pickups_polymost.def
/highres/sprites/pickups_polymost/0021_pistol.jpg
/highres/sprites/pickups_polymost/0021_pistol.md3
/highres/sprites/pickups_polymost/0028_shotgun.jpg
/highres/sprites/pickups_polymost/0028_shotgun.md3
/highres/sprites/projectiles_polymost.def
/highres/sprites/props_polymost
/highres/sprites/props_polymost.def
/highres/sprites/props_polymost/0913_fence.md3
/highres/sprites/props_polymost/0916_fireext.md3
/highres/sprites/props_polymost/0916_fireext.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props_polymost/0917_firealarm.md3
/highres/sprites/signs_polymost.def
/highres/sprites/switches_polymost.def
/highres/sprites_polymost.def
/highres/textures_polymost.def
/duke3d_hrp.def
/highres/sprites/ice.def
314 4544d 3h spiker /highres/sprites/firstperson/ small tweak  
/highres/sprites/firstperson/2524_pistol.md3
313 4544d 4h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
/highres/sprites/firstperson/2524.png
/highres/sprites/firstperson/2524_pistol.png
/highres/sprites/firstperson/2524_pistol_g.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/firstperson/2530_clip.md3
/highres/sprites/firstperson/2532_cliphand.md3
/highres/sprites/firstperson/2581_scuba.md3
310 4546d 8h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
/highres/sprites/characters/0603_skin_g.png
/highres/sprites/characters/4510_pirate1a_12_18.png
/highres/sprites/monsters/4740_queen_12_18.png
/highres/sprites/monsters/4740_queen_death_12_18.png
/highres/sprites/characters/4510_pirate1a_12.png
/highres/sprites/monsters/4740_queen_12.png
/highres/sprites/monsters/4740_queen_death_12.png
/highres/projections.def
/highres/screen.def
/highres/screen/fonts.def
/highres/screen/menu.def
/highres/skyboxes.def
/highres/sprites.def
/highres/sprites/build.def
/highres/sprites/characters.def
/highres/sprites/decals.def
/highres/sprites/effects.def
/highres/sprites/firstperson.def
/highres/sprites/ice.def
/highres/sprites/jibs.def
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/projectiles.def
/highres/sprites/props.def
/highres/sprites/signs.def
/highres/sprites/switches.def
/highres/textures.def
309 4548d 22h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
/highres/sprites/effects/0663_0.png
/highres/sprites/effects/0663_2.png
/highres/sprites/effects/0663_7.png
/highres/sprites/signs/0937_d.png
/highres/sprites/signs/1042_d.png
/highres/sprites/switches/0136_sdoorswitch_green_d.png
/highres/sprites/switches/0136_sdoorswitch_green_d_g.png
/highres/sprites/switches/0136_sdoorswitch_red_d.png
/highres/sprites/switches/0136_sdoorswitch_red_d_g.png
/highres/sprites/signs.def
/highres/sprites/signs/0937.png
/highres/sprites/signs/1042.png
/highres/sprites/switches.def
/highres/sprites/switches/0136_sdoorswitch_green.png
/highres/sprites/switches/0136_sdoorswitch_green_glow.png
/highres/sprites/switches/0136_sdoorswitch_red.png
/highres/sprites/switches/0136_sdoorswitch_red_glow.png
299 4550d 20h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
/highres/sprites/monsters.def
297 4562d 9h spiker /highres/sprites/  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/pickups/0021_pistol_s.png
296 4563d 5h spiker /highres/sprites/  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/pickups/0021_pistol_d.png
/highres/sprites/pickups/0021_pistol_s.png
293 4570d 15h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
/highres/sprites/firstperson/2615.png
/highres/screen/menu/2492_ver.png
/highres/sprites/firstperson.def
/hrp_readme.txt
292 4572d 10h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
/highres/textures/0707_7_d.png
/highres/textures/0708_7_d.png
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/E1L7.mhk
/E1L8.mhk
/E2L1.mhk
/E2L10.mhk
/E2L11.mhk
/E2L2.mhk
/E2L3.mhk
/E2L4.mhk
/E2L5.mhk
/E2L6.mhk
/E2L7.mhk
/E2L8.mhk
/E2L9.mhk
/E3L1.mhk
/E3L10.mhk
/E3L11.mhk
/E3L2.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/E3L9.mhk
/E4L1.mhk
/E4L10.mhk
/E4L11.mhk
/E4L2.mhk
/E4L3.mhk
/E4L4.mhk
/E4L5.mhk
/E4L6.mhk
/E4L7.mhk
/E4L8.mhk
/E4L9.mhk
/highres/screen/menu/2492_ver.png
/highres/sprites/pickups.def
/highres/sprites/pickups/0021_pistol.md3
/highres/sprites/pickups/0023_rpg.md3
/highres/sprites/pickups/0024_freezer.md3
/highres/sprites/pickups/0025_shrinker.md3
/highres/sprites/pickups/0028_shotgun.md3
/highres/sprites/pickups/0029_devastator.md3
/highres/sprites/pickups/0032_expander.md3
/highres/sprites/pickups/0037_freezerammo.md3
/highres/sprites/pickups/0045_expander_ammo.md3
/highres/sprites/pickups/0046_crystal.md3
/highres/sprites/pickups/0049_shotgunammo.md3
/highres/sprites/pickups/0060_keycard.md3
/highres/sprites/props.def
/highres/sprites/props/0058_spacesuit.md3
/highres/textures.def
/hrp_readme.txt
290 4583d 2h nightfright / Modified: frozen textures for #603 (Supertanker model)  
/highres/sprites/ice/0603_naked1_ice.png
/highres/sprites/ice/0603_pants_ice.png
/highres/sprites/ice/0603_slime_ice.png
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/screen/menu/2492_ver.png
/highres/sprites/ice.def
/hrp_readme.txt
289 4583d 3h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
/highres/sprites/characters/0603_hair_d.png
/highres/sprites/characters/0603_naked1.md3
/highres/sprites/characters/0603_naked1_d.png
/highres/sprites/characters/0603_naked1_g.png
/highres/sprites/characters/0603_pants_d.png
/highres/sprites/characters/0603_slime_d.png
/highres/sprites/characters/0603_slime_n.png
/highres/sprites/characters/0603_slime_s.png
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters/0603_skin_g.png
/E3L1.mhk
/E3L3.mhk
/E3L6.mhk
/highres/screen/menu/2492_ver.png
/highres/sprites/characters.def
/hrp_readme.txt
284 4705d 2h loomsday /highres/sprites/props/ doublesided now  
/highres/sprites/props/0913_fence.md3
280 4715d 16h nightfright / Modified: #342, 343, 821, 916, 917  
/highres/sprites/props/0916_fireext_s.png
/highres/sprites/props/0917_firealarm.png
/highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props/0917_firealarm.jpg
/highres/screen/menu/2492_ver.png
/highres/sprites/props.def
/highres/sprites/props/0916_fireext.md3
/highres/sprites/props/0916_fireext.png
/highres/sprites/props/0917_firealarm.md3
/highres/textures/0342.png
/highres/textures/0342_s.png
/highres/textures/0343.png
/highres/textures/0343_s.png
/highres/textures/0821.png
/hrp_readme.txt
277 4772d 6h spiker /highres/sprites/ Decal and muzzle tweaks  
/highres/sprites/decals/0952.png
/highres/sprites/firstperson/2541.png
/highres/sprites/firstperson/2542.png
/highres/sprites/firstperson/2543.png
271 4781d 10h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
/highres/sprites/effects/0921.png
/highres/sprites/effects/0922.png
/highres/sprites/effects/0923.png
/highres/sprites/effects/0924.png
/highres/sprites/effects/1671.png
/highres/sprites/effects/1672.png
/highres/sprites/effects/1673.png
/highres/sprites/effects/1674.png
/highres/sprites/effects/1675.png
/highres/sprites/effects/1676.png
/highres/sprites/effects/1677.png
/highres/sprites/effects/1678.png
/highres/sprites/effects/1679.png
/highres/sprites/firstperson/2524_pistol.png
/highres/sprites/firstperson/2524_pistol_g.png
/highres/sprites/firstperson/2541.png
/highres/sprites/firstperson/2542.png
/highres/sprites/firstperson/2543.png
/highres/sprites/firstperson/muzzle_flash_01.png
/highres/sprites/projectiles/1360.png
/highres/sprites/projectiles/1361.png
/highres/sprites/projectiles/1362.png
/highres/sprites/projectiles/1363.png
/highres/sprites/projectiles/1364.png
/highres/sprites/projectiles/1365.png
/highres/sprites/projectiles/1366.png
/highres/sprites/projectiles/1367.png
/highres/sprites/projectiles/1368.png
/highres/sprites/projectiles/1369.png
/highres/sprites/projectiles/1370.png
/highres/sprites/projectiles/1371.png
/highres/sprites/projectiles/1372.png
/highres/sprites/projectiles/1373.png
/highres/sprites/projectiles/1374.png
/highres/sprites/projectiles/1375.png
/highres/sprites/projectiles/1376.png
/highres/sprites/projectiles/1377.png
/highres/sprites/projectiles/1378.png
/highres/sprites/projectiles/1379.png
/highres/sprites/projectiles/1641.png
/highres/sprites/projectiles/1642.png
/highres/sprites/projectiles/1643.png
/highres/sprites/projectiles/1656.png
/highres/sprites/projectiles/1657.png
/highres/sprites/projectiles/1658.png
/highres/sprites/projectiles/1659.png
/highres/sprites/projectiles/2533.png
/highres/sprites/projectiles/2534.png
/highres/sprites/projectiles/2535.png
/highres/textures.def
/highres/textures/0803.png
/highres/textures/0803_7.png
/highres/textures/0803_n.png
/highres/textures/3392.png
/highres/textures/3401.png
/highres/textures/3402.png
/highres/textures/3403.png
270 4782d 6h spiker /highres/ Content by Lightsource  
/highres/sprites/decals/0550.png
/highres/sprites/decals/0672.png
/highres/sprites/decals/0673.png
/highres/sprites/decals/0674.png
/highres/sprites/effects/1630.png
/highres/sprites/effects/1631.png
/highres/sprites/effects/1632.png
/highres/sprites/effects/1633.png
/highres/sprites/effects/1634.png
/highres/sprites/effects/1635.png
/highres/sprites/firstperson/dollarnote.png
/highres/sprites/monsters/1550_shark.png
/highres/sprites/pickups/0049_shotgunammo.png
/highres/sprites/props/0916_fireext.png
/highres/sprites/signs/0848.png
/highres/textures/0070.png
/highres/textures/0070_n.png
/highres/textures/0070_s.png
/highres/textures/0884.png
/highres/textures/0884_d.png
/highres/textures/0884_n.png
265 4799d 18h spiker /highres/ Fixes some broken normal maps  
/highres/sprites/pickups.def
/highres/sprites/pickups/0028_shotgun_n.png
/highres/textures.def
/highres/textures/0297_n.png
/highres/textures/0362_n.png
262 4838d 4h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
/highres/sprites/decals.def
258 4853d 16h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
/highres/sprites/monsters.def
/highres/sprites/monsters/2000_pigcop.md3

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