Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4525d 22h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4541d 3h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4570d 15h |
spiker |
/highres/ |
|
|
286 |
4576d 2h |
spiker |
/highres/ |
4154 |
|
285 |
4602d 14h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4659d 3h |
spiker |
/highres/ |
|
|
281 |
4662d 2h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4669d 3h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4717d 14h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4725d 18h |
spiker |
/highres/ |
|
|
274 |
4734d 16h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4734d 17h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4734d 21h |
spiker |
/highres/textures/ |
|
|
271 |
4734d 21h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4735d 17h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4737d 18h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4738d 17h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4749d 16h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4753d 6h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4772d 1h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
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