Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4599d 2h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4609d 22h |
spiker |
/highres/sprites/ |
|
|
296 |
4610d 18h |
spiker |
/highres/sprites/ |
|
|
295 |
4617d 0h |
spiker |
/highres/ |
281 |
|
294 |
4617d 17h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4618d 4h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4619d 23h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4629d 17h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4630d 15h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4630d 16h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4635d 4h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4664d 17h |
spiker |
/highres/ |
|
|
286 |
4670d 4h |
spiker |
/highres/ |
4154 |
|
285 |
4696d 15h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4752d 15h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4753d 4h |
spiker |
/highres/ |
|
|
282 |
4753d 9h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4756d 4h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4763d 5h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4811d 16h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|