Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4628d 20h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4633d 8h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4662d 20h |
spiker |
/highres/ |
|
|
286 |
4668d 7h |
spiker |
/highres/ |
4154 |
|
285 |
4694d 19h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4750d 18h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4751d 8h |
spiker |
/highres/ |
|
|
282 |
4751d 13h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4754d 7h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4761d 8h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4809d 19h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4817d 22h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4817d 23h |
spiker |
/highres/ |
|
|
275 |
4825d 21h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4826d 20h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4826d 22h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4827d 2h |
spiker |
/highres/textures/ |
|
|
271 |
4827d 2h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4827d 22h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4829d 23h |
loomsday |
/highres/ |
polymerTile #318 |
|