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Rev Age Author Path Log message Diff
251 4938d 20h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4938d 22h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4939d 9h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4939d 15h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4939d 15h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4948d 10h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4949d 21h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4950d 12h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4952d 22h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4952d 22h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4953d 12h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4954d 11h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4962d 10h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4963d 18h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4970d 10h nightfright / empyrock modifications from Mar 28  
231 4974d 19h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4975d 10h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4976d 10h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4976d 10h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4977d 8h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  

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