Rev |
Age |
Author |
Path |
Log message |
Diff |
93 |
5237d 19h |
piterplus |
/highres/ |
Normal map for 0893-0895. |
|
88 |
5245d 18h |
nightfright |
/ |
Updated: #1646-1649/2448-2451 (Shrinker/Expander projectiles by ozz); Fixed: ice.def (wrong defs for new #675/2370 models) |
|
87 |
5246d 2h |
loomsday |
/highres/sprites/ |
glossy slimy slimers FTW |
|
86 |
5246d 16h |
loomsday |
/highres/sprites/ |
eggs covered with slime, anyone? :)
md3 conversion was inevitable, since I don't see specular (and maybe normal) on md2 models. |
|
84 |
5247d 0h |
loomsday |
/highres/ |
normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum |
|
83 |
5247d 4h |
loomsday |
/highres/ |
oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok) |
|
82 |
5247d 17h |
nightfright |
/ |
Updated/added: #1109 (n/s), 1124 (n/s) by gt1750 |
|
81 |
5247d 17h |
nightfright |
/ |
textures.def: fix for 3 missing tiles (450_g, 455_n, 455_s) |
|
79 |
5251d 19h |
loomsday |
/highres/textures/ |
update for tiles #764, 823 diffuse textures' by Ozz @ duke4.net forums
also recreated normal and specular for #823 |
|
78 |
5254d 18h |
loomsday |
/highres/ |
Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing |
|
74 |
5256d 2h |
loomsday |
/highres/ |
oopsie, some typoes in the defs |
|
73 |
5257d 16h |
loomsday |
/highres/ |
Tile #450 is now polymer-ready |
|
72 |
5259d 17h |
loomsday |
/highres/ |
Tile #447 is now polymer-ready, though it might look a bit poorer comparing to HRP version, but hell, I just have too much unfinished stuff to care about details invention |
|
71 |
5261d 19h |
loomsday |
/highres/ |
Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized |
|
70 |
5264d 12h |
h266 |
/highres/sprites/props/ |
new #920 render |
|
69 |
5265d 19h |
loomsday |
/highres/textures/ |
#796, 819, 857, 858 draftly polymerized
#545 parallax params added to definition |
|
68 |
5266d 15h |
loomsday |
/highres/ |
#1103 and 4301 created by Devastator (yes, the same Devastator who created some famous maps with rating >90 :D). glossmaps and definitions by me. And yes, polymer ready. |
|
67 |
5273d 12h |
h266 |
/highres/textures/ |
#251-252 alt-pals now Polymer-ready |
|
66 |
5283d 9h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
65 |
5283d 11h |
loomsday |
/highres/sprites/ |
normalmap for shrinker ammo is now uncommented, works since EDuke32 synthesis build 1608
specularmap for fence #913 is uncommented, works since EDuke32 synthesis build 1609 |
|