Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4595d 17h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4606d 13h |
spiker |
/highres/sprites/ |
|
|
296 |
4607d 8h |
spiker |
/highres/sprites/ |
|
|
295 |
4613d 15h |
spiker |
/highres/ |
281 |
|
294 |
4614d 7h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4614d 19h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4616d 14h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4626d 8h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4627d 6h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4627d 7h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4631d 19h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4661d 7h |
spiker |
/highres/ |
|
|
286 |
4666d 19h |
spiker |
/highres/ |
4154 |
|
285 |
4693d 6h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4749d 6h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4749d 19h |
spiker |
/highres/ |
|
|
282 |
4750d 0h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4752d 19h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4759d 19h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4808d 6h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|