Rev |
Age |
Author |
Path |
Log message |
Diff |
299 |
4505d 20h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4506d 14h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4517d 9h |
spiker |
/highres/sprites/ |
|
|
296 |
4518d 5h |
spiker |
/highres/sprites/ |
|
|
295 |
4524d 12h |
spiker |
/highres/ |
281 |
|
294 |
4525d 4h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4525d 16h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4527d 11h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4537d 5h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4538d 3h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4538d 4h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4542d 16h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4572d 4h |
spiker |
/highres/ |
|
|
286 |
4577d 16h |
spiker |
/highres/ |
4154 |
|
285 |
4604d 3h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4660d 3h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4660d 16h |
spiker |
/highres/ |
|
|
282 |
4660d 21h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4663d 16h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4670d 16h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|