Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4539d 18h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4550d 14h |
spiker |
/highres/sprites/ |
|
|
296 |
4551d 10h |
spiker |
/highres/sprites/ |
|
|
295 |
4557d 17h |
spiker |
/highres/ |
281 |
|
294 |
4558d 9h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4558d 20h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4560d 16h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4570d 9h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4571d 7h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4571d 8h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4575d 20h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4605d 9h |
spiker |
/highres/ |
|
|
286 |
4610d 20h |
spiker |
/highres/ |
4154 |
|
285 |
4637d 8h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4693d 7h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4693d 20h |
spiker |
/highres/ |
|
|
282 |
4694d 2h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4696d 20h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4703d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4752d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|