Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4511d 13h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4513d 8h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4523d 2h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4524d 0h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4524d 1h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4528d 13h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4558d 1h |
spiker |
/highres/ |
|
|
286 |
4563d 13h |
spiker |
/highres/ |
4154 |
|
285 |
4590d 0h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4646d 0h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4646d 13h |
spiker |
/highres/ |
|
|
282 |
4646d 18h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4649d 13h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4656d 13h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4705d 0h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4713d 3h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4713d 4h |
spiker |
/highres/ |
|
|
275 |
4721d 3h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4722d 2h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4722d 3h |
spiker |
/highres/ |
885 polymerized |
|