Rev |
Age |
Author |
Path |
Log message |
Diff |
244 |
4876d 4h |
nightfright |
/ |
Updated: E2L4.mhk (Polymer lights by Micky C) |
|
243 |
4878d 15h |
nightfright |
/ |
Updated: E2L5.mhk (Polymer lights by Micky C) |
|
242 |
4878d 15h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
241 |
4879d 4h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4880d 4h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4888d 2h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4889d 11h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
235 |
4896d 3h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
231 |
4900d 12h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4901d 3h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
229 |
4902d 2h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
227 |
4902d 3h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
223 |
4903d 1h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4904d 2h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
220 |
4904d 3h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
199 |
4926d 4h |
h266 |
/highres/screen/fonts/redfont13/ |
Fix redfont13 by adding #2929, dash. |
|
198 |
4926d 11h |
loomsday |
/highres/screen/ |
redfont13 update by SwissCm |
|
195 |
4930d 21h |
plagman |
/highres/screen/ |
I don't think this section is needed anymore. |
|
193 |
4932d 16h |
plagman |
/highres/screen/ |
8-bit support for the new red font by SwissCM. |
|
192 |
4932d 18h |
plagman |
/highres/screen/ |
Awesome new redfont by SwissCM. |
|