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Rev Age Author Path Log message Diff
499 4189d 11h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
487 4226d 11h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
486 4234d 9h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4242d 8h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
482 4256d 12h spiker /highres/ Marked pipebomb, 5099-5104  
480 4260d 17h spiker /highres/sprites/props/ dukeburger update  
478 4263d 11h spiker /highres/sprites/ Dukeburger with new Duke model  
476 4264d 21h spiker /highres/sprites/ Frozen Duke  
475 4265d 20h spiker /highres/sprites/characters/ Minor Duke fixes  
472 4266d 14h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
471 4266d 15h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
470 4266d 15h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
469 4266d 16h spiker /highres/sprites/ New Cycloid rotating hologram head  
468 4266d 18h spiker /highres/ Jetpack 2013  
467 4267d 12h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
465 4267d 15h spiker /highres/sprites/ Some Duke fixes  
463 4268d 17h leod / Frozen Duke workaround; small maphack fix  
462 4269d 8h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
461 4269d 8h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
460 4269d 10h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  

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