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Rev Age Author Path Log message Diff
201 4998d 1h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
197 5004d 2h loomsday /highres/ Tile #4117 plymerized  
194 5006d 0h loomsday /highres/  
191 5013d 3h loomsday /highres/ #413 is now polymerized  
190 5022d 1h loomsday /highres/ #0877 is now polymer ready  
188 5027d 9h devastator /highres/ fixed heightmap and gloss level for 717  
186 5027d 9h devastator /highres/textures/ 717 polymer version  
183 5037d 22h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
182 5038d 22h loomsday /highres/  
180 5044d 0h loomsday /highres/textures/ revised  
179 5044d 0h loomsday /highres/ #372 revised, #368 polymerized  
178 5045d 0h loomsday /highres/ #462-#464 tileset polymerized  
176 5063d 0h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
175 5063d 4h loomsday /highres/  
174 5082d 1h nightfright / Fixed: #345_s (tga -> png)  
171 5093d 11h devastator /highres/textures/ 3d texture 0345  
169 5093d 11h devastator /highres/textures/ 0347 textures only  
168 5093d 23h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 5094d 3h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 5094d 23h loomsday /highres/ #460 polymerized by Devastator  

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