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Rev Age Author Path Log message Diff
201 4875d 6h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
197 4881d 7h loomsday /highres/ Tile #4117 plymerized  
194 4883d 5h loomsday /highres/  
191 4890d 8h loomsday /highres/ #413 is now polymerized  
190 4899d 6h loomsday /highres/ #0877 is now polymer ready  
188 4904d 13h devastator /highres/ fixed heightmap and gloss level for 717  
186 4904d 14h devastator /highres/textures/ 717 polymer version  
183 4915d 3h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
182 4916d 3h loomsday /highres/  
180 4921d 4h loomsday /highres/textures/ revised  
179 4921d 5h loomsday /highres/ #372 revised, #368 polymerized  
178 4922d 5h loomsday /highres/ #462-#464 tileset polymerized  
176 4940d 5h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
175 4940d 9h loomsday /highres/  
174 4959d 6h nightfright / Fixed: #345_s (tga -> png)  
171 4970d 15h devastator /highres/textures/ 3d texture 0345  
169 4970d 15h devastator /highres/textures/ 0347 textures only  
168 4971d 4h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 4971d 8h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 4972d 3h loomsday /highres/ #460 polymerized by Devastator  

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