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276 4686d 13h spiker /highres/  
274 4695d 11h loomsday /highres/ polyTile #367  
273 4695d 12h spiker /highres/ 885 polymerized  
271 4695d 16h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
269 4698d 14h loomsday /highres/ polymerTile #318  
268 4699d 12h loomsday /highres/ polymer-ed tile #317  
266 4710d 11h loomsday /highres/ #371 polymerized, #152 glow added  
265 4714d 1h spiker /highres/ Fixes some broken normal maps  
264 4732d 21h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4738d 17h nightfright / Updated: #821, 1189, 2493  
261 4759d 11h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
242 4789d 23h nightfright / Improvements for #817/818 (forgot those during last commit)  
237 4803d 17h devastator /highres/ 349 and 454 diffuse update  
234 4809d 16h devastator /highres/ 333-334 Tentacles embracing  
233 4809d 20h devastator /highres/ Remade 344 for future tentacle embracing.  
226 4813d 12h devastator /highres/ 1140 embracing set for japanese paper-walls  
224 4813d 12h loomsday /highres/ Tile #239: definition fix for parallaxmapping  
219 4815d 19h devastator /highres/ Embracing tentacles textures and gloss map for 0195  
212 4823d 11h devastator /highres/ 3381 + specular map for 1169 + some fixes with parallax scale in tentacles  
208 4825d 2h devastator /highres/ def and tex 5109 (brown alien tentacles)  

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