Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4534d 3h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4544d 23h |
spiker |
/highres/sprites/ |
|
|
296 |
4545d 18h |
spiker |
/highres/sprites/ |
|
|
295 |
4552d 1h |
spiker |
/highres/ |
281 |
|
294 |
4552d 17h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4553d 5h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4555d 0h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4564d 18h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4565d 16h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4565d 17h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4570d 5h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4599d 18h |
spiker |
/highres/ |
|
|
286 |
4605d 5h |
spiker |
/highres/ |
4154 |
|
285 |
4631d 16h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4687d 16h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4688d 5h |
spiker |
/highres/ |
|
|
282 |
4688d 10h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4691d 5h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4698d 5h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4746d 16h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|