Rev |
Age |
Author |
Path |
Log message |
Diff |
608 |
3949d 20h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3950d 0h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3954d 6h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3957d 2h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3959d 20h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
603 |
3959d 23h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3961d 0h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3964d 0h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3964d 5h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3971d 1h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3971d 9h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|
597 |
3972d 0h |
loomsday |
/highres/ |
tile #453 polymerized |
|
595 |
3986d 22h |
leod |
/ |
Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update; |
|
594 |
3992d 22h |
leod |
/ |
UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations; |
|
593 |
3998d 0h |
loomsday |
/highres/textures/ |
resolution and cosmetic update |
|
589 |
4019d 2h |
loomsday |
/highres/ |
oops... forgot to set the scale on #4282 |
|
588 |
4019d 2h |
leod |
/ |
Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews |
|
587 |
4019d 20h |
loomsday |
/highres/ |
re-added #4201 due to some svn glitch, + #0791 polymerized |
|
586 |
4019d 20h |
loomsday |
/highres/ |
#4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict) |
|
585 |
4020d 2h |
loomsday |
/highres/sprites/ |
model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures |
|