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Rev Age Author Path Log message Diff
251 4804d 13h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4804d 15h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4805d 2h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4805d 7h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4805d 7h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4814d 2h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4815d 14h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4816d 4h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4818d 15h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4818d 15h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4819d 4h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4820d 3h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4828d 2h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4829d 11h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4836d 2h nightfright / empyrock modifications from Mar 28  
231 4840d 11h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4841d 3h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4842d 2h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4842d 2h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4843d 1h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  

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