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Rev Age Author Path Log message Diff
560 3928d 15h leod / UserMapHacks: Plug and Pray Remake, MHK reviews  
511 4000d 0h leod / UserMapHacks: Valves, A.dream; MHK reviews  
510 4010d 17h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4034d 14h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
491 4080d 17h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
490 4089d 17h leod / Maphack fixes & updates  
489 4091d 9h leod /maphacks/ UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes  
486 4106d 10h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
483 4121d 14h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
479 4134d 12h leod / 3DRealms maphacks rearranged  
473 4138d 11h leod / 1.3D maphacks: Fix Polymer lighting  
466 4139d 14h leod / 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
464 4140d 12h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
463 4140d 19h leod / Frozen Duke workaround; small maphack fix  
454 4142d 9h leod / Polymost : use 4274_d.png; Minor maphack stuff  
435 4164d 12h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
415 4205d 9h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 

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