Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4626d 19h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4631d 7h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4660d 19h |
spiker |
/highres/ |
|
|
286 |
4666d 6h |
spiker |
/highres/ |
4154 |
|
285 |
4692d 18h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4748d 18h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4749d 7h |
spiker |
/highres/ |
|
|
282 |
4749d 12h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4752d 6h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4759d 7h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4807d 18h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4815d 21h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4815d 22h |
spiker |
/highres/ |
|
|
275 |
4823d 20h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4824d 20h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4824d 21h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4825d 1h |
spiker |
/highres/textures/ |
|
|
271 |
4825d 1h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4825d 21h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4827d 22h |
loomsday |
/highres/ |
polymerTile #318 |
|