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Subversion Repositories
duke3d_hrp
(root)
/
/
highres/
@ 310
– Rev 0
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310
4592d 8h
leod
/highres/
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
309
4594d 23h
leod
/highres/sprites/
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
308
4595d 0h
leod
/highres/
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png)
307
4595d 5h
leod
/highres/
fix 724_d
306
4595d 11h
leod
/highres/
JPG->PNG conversions reverted
305
4595d 23h
leod
/highres/
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png)
304
4596d 0h
leod
/highres/textures/
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch.
303
4596d 1h
leod
/highres/
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
302
4596d 10h
leod
/highres/textures/
fix case of 1151 #2
301
4596d 10h
leod
/highres/textures/
fix case of 1151 #1
300
4596d 11h
leod
/highres/
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
299
4596d 20h
h266
/highres/sprites/
Fix pal 12/18 of the Alien Queen in monsters.def.
298
4597d 13h
devastator
/highres/
added 1139 1151 Dif Nrm Spec
297
4608d 9h
spiker
/highres/sprites/
296
4609d 5h
spiker
/highres/sprites/
295
4615d 12h
spiker
/highres/
281
294
4616d 4h
spiker
/highres/
Added 4266
293
4616d 15h
nightfright
/
Modified: FOV fix for #2613 (HUD shotgun) by Spiker
292
4618d 11h
nightfright
/
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)
291
4628d 5h
nightfright
/
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)
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