Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4526d 14h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4537d 10h |
spiker |
/highres/sprites/ |
|
|
296 |
4538d 6h |
spiker |
/highres/sprites/ |
|
|
295 |
4544d 13h |
spiker |
/highres/ |
281 |
|
294 |
4545d 5h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4545d 16h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4547d 12h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4557d 6h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4558d 3h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4558d 5h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4562d 16h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4592d 5h |
spiker |
/highres/ |
|
|
286 |
4597d 16h |
spiker |
/highres/ |
4154 |
|
285 |
4624d 4h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4680d 3h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4680d 16h |
spiker |
/highres/ |
|
|
282 |
4680d 22h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4683d 16h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4690d 17h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4739d 4h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|