Rev |
Age |
Author |
Path |
Log message |
Diff |
334 |
4551d 17h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
332 |
4552d 8h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
330 |
4554d 1h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4554d 7h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4557d 10h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4558d 12h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4558d 14h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
324 |
4559d 2h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4559d 7h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4559d 8h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4559d 14h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4562d 3h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4562d 3h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4564d 5h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4564d 9h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4564d 9h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4565d 3h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4565d 7h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4565d 8h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4566d 3h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|