Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4558d 12h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4560d 7h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4570d 1h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4570d 22h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4571d 0h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4575d 12h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4605d 0h |
spiker |
/highres/ |
|
|
286 |
4610d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4636d 23h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4692d 23h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4693d 12h |
spiker |
/highres/ |
|
|
282 |
4693d 17h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4696d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4703d 12h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4751d 23h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4760d 2h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4760d 3h |
spiker |
/highres/ |
|
|
275 |
4768d 1h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4769d 1h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4769d 2h |
spiker |
/highres/ |
885 polymerized |
|