Rev |
Age |
Author |
Path |
Log message |
Diff |
21 |
1437d 22h |
h266 |
/highres/sprites/signs/ |
Update #3341 to be an actual highres version of the tile. Contribution by Striker. |
|
20 |
1689d 17h |
h266 |
/highres/sprites/signs/ |
Update #3340 to be an actual highres version of the tile. Contribution by Striker. Thanks to mxrtxn for identifying the source. |
|
19 |
2044d 22h |
h266 |
/highres/sprites/signs/ |
Update #3343 to be an actual highres version of the tile. Contribution by Striker. |
|
18 |
2698d 22h |
marked |
/highres/ |
added 24 missing textures and their defs |
|
16 |
4514d 1h |
h266 |
/highres/screen/ |
Re-add #2473 to HRP, already present in LRP. |
|
15 |
4514d 21h |
h266 |
/highres/screen/ |
Add the alt-pals for the new bluefont and minifont sets by SwissCM, allowing the funky old sets to be completely discarded.
Previously, only pal 0 was available, with the old sets still in place for the meager selection of alt-pals they chose to do. Now all the alt-pals are in place, and the green/yellow/red numbers in fonts/hud/ that are based on the minifont have been replaced too.
Credits:
Blue Font:
Design, Colorization: SwissCM
Cutting of All Pals: Hendricks266
Small Font:
Design, Cutting of Pal #0: SwissCM
Colorization: Hendricks266 (I batch colored the individual tiles instead of the tile sheet.) |
|
14 |
4582d 23h |
h266 |
/ |
Add #261, #551-552 textures, and #1802 texture by prophet.
Add #1850-1851 textures from old SWHRP version. (Thanks to prophet for the tip!)
Add #5080-5095 pachinko machines from ProAsm's SwpUser.zip. (Thanks to prophet for the link!) |
|
13 |
4617d 2h |
h266 |
/ |
typo fixing and renaming |
|
12 |
4617d 16h |
h266 |
/highres/sprites/ |
Add 0647.kvx and concluding newline to voxels.def. |
|
11 |
4617d 18h |
h266 |
/highres/sprites/ |
Update #375 Buddha statue placeholder image with a better isolation of the statue from the white background of the source photograph. |
|
10 |
4617d 20h |
h266 |
/ |
Update documentation.
Freshen assets copied from Duke 3D HRP. |
|
9 |
4617d 21h |
h266 |
/ |
- Fix issues reported by LeoD: http://forums.duke4.net/topic/3412-shadow-warrior-high-resolution-pack/page__view__findpost__p__124018
- Convert LRP into an override system so I do not have to maintain two separate sets of defs.
- Cleanup. |
|
8 |
4884d 0h |
h266 |
/ |
add SwissCM's bluefont and minifont (pal #0 only unfortunately)
add wdinfo.txt for novelty |
|
7 |
5028d 14h |
h266 |
/highres/ |
Flip 2398 to match original tile.
Tweak transparent borders on HUD and pickup tiles for perfect sizing.
Add 8-bit pickup sprites as temporary replacements for smoke bomb, gas bomb, flash bomb, and caltrop HUD tiles. Better than voxel screenshots. |
|
6 |
5028d 17h |
h266 |
/ |
HUD & pickup cleanup:
2398 replaced with newer version from Duke 3D HRP, by me.
1779 properly readded.
2402 removed.
2397, 2407, and 2408 voxel screenshots removed.
Texture renders added.
Other HUD tiles replaced with higher res versions from pickups. |
|
5 |
5028d 19h |
h266 |
/ |
Redundant (unmodified) files in LRP removed and linked to HRP files. LRP is now dependent on the presence of the HRP.
Reasoning:
1. For ease of organization and future development.
2. Performance, not file size, is the reason for the LRP's existence. For affected dial-up users, SVN supports resuming downloads/checkouts.
3. Smaller net file size.
LRP will no longer be actively updated because its purpose would be better served by performance settings in the game itself.
Typo affecting #3648 fixed.
Forgotten #1779 added to defs.
Removed duplicate #5069 in textures.
"gaz tank" renamed to "gas tank".
Misplaced duplicate textures in lowres/screen/menu removed. |
|
4 |
5031d 5h |
h266 |
/ |
Commit ProAsm's HRP data.
Remove versioning on tile #2324. (It would be better on a 3D Realms screen-replacing HRP screen.)
All images optimized with PNGOUT and PngOptimizer, saving 4466955 bytes (4.5MB), 92.908807% of original. |
|