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Rev Age Author Path Log message Diff
409 4409d 21h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
408 4414d 2h leod / texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)

hrp_extract.sh : cleanup
 
407 4496d 1h leod / Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols
 
406 4498d 22h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
405 4503d 19h loomsday /highres/textures/ more accurate glowmap  
404 4503d 20h loomsday /highres/ tile #390 polymerized  
403 4503d 22h leod /highres/sprites/ oops  
402 4503d 22h leod / version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
 
401 4504d 0h loomsday /highres/ tile #217 polymerized  
400 4504d 1h leod /highres/sprites/ Polymost: keep old chair. It fits better IMO.  
399 4504d 1h leod /highres/ Polymost: 0156 pal 22  
398 4504d 1h loomsday /highres/sprites/props/ angle +90 CW  
397 4504d 6h loomsday /highres/sprites/ chair #556 polymerized  
396 4504d 18h leod / Polymost glowmaps added; duke3d.def: remove irritating comment.

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.

duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
 
395 4504d 18h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
394 4505d 21h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
393 4508d 2h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
392 4509d 0h leod /highres/ Polymost: detail maps for diffuse maps borrowed from Polymer  
391 4511d 21h leod / move highpalookup[sic!] definitions to a separate file

devistator -> devastator
 
390 4512d 2h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 

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