Subversion Repositories duke3d_hrp

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
565 4001d 4h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
562 4001d 7h spiker /highres/sprites/ new mighty boot  
556 4006d 4h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
551 4010d 8h spiker /highres/sprites/ Part 2  
550 4010d 9h spiker /highres/sprites/ Duke restored.  
535 4070d 6h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
534 4070d 14h nightfright /highres/sprites/characters/ Updated Duke model skins (#1405) by Tea Monster  
526 4074d 12h leod /highres/sprites/ PNGOUT optimizations part 15: sprites #6: characters

Both new and old PNGs convert to binary identical TGAs
 
475 4212d 12h spiker /highres/sprites/characters/ Minor Duke fixes  
465 4214d 7h spiker /highres/sprites/ Some Duke fixes  
459 4216d 3h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
455 4216d 9h spiker /highres/ Duke and Cycloid