Subversion Repositories duke3d_hrp

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
727 1627d 21h leod / UNIX newlines for *.def, *.mhk, *.txt  
710 1993d 7h leod / hrp_extract : major overhaul, change extension to "bash"

Rename Metropolitan MHKs
DEFs: remove TABs
HRP_EXTRACT:
- work on CON and GRP files as well, recognize "setdefname"
- AUTO Mode:
- extract complete mod, start at EDUKE.CON|GAME.CON|duke3d.def, respectively
- also search DUKE3D.GRP
- Speedup on Windows by using Bash's internal regex engine
- New "HRPTYPE"s: maphacks, voxels, auto
 
708 2013d 7h leod / Fix incomplete r703, update extraction

I should actually use the tools I created to avoid this very type of issues...
 
671 3493d 1h leod / DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
 
629 3913d 0h leod /highres/sprites/ Rename scraps to match names.h, part #2  
614 3937d 19h leod / move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;

fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks
 
611 3952d 2h loomsday /highres/sprites/ sprite #660 updated to polymer (normalmap & specularpower value set)  
348 4580d 20h spiker /