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525 4131d 20h leod /highres/sprites/ PNGOUT optimizations part 14: sprites #5: firstperson

Both new and old PNGs convert to binary identical TGAs
 
394 4495d 11h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
380 4514d 6h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
348 4580d 7h spiker /