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Subversion Repositories
duke3d_hrp
(root)
/
/
highres
/
sprites
/
firstperson.def
@ 415
– Rev 727
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Diff
727
1622d 1h
leod
/
UNIX newlines for *.def, *.mhk, *.txt
699
2686d 2h
leod
/highres/sprites/
Fix for 'Christmas Tree Ornament' hands in Polymer by Tea Monster
695
2953d 9h
leod
/
Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
671
3487d 5h
leod
/
DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
641
3779d 0h
leod
/
Add some newlines to DEFs for maintenance reasons; UserMapHacks
568
4049d 10h
spiker
/highres/sprites/
Mightyboot update
564
4053d 6h
spiker
/highres/sprites/
563
4053d 7h
spiker
/highres/sprites/
quick kick update
562
4053d 8h
spiker
/highres/sprites/
new mighty boot
545
4085d 13h
spiker
/highres/sprites/
Chaingun muzzle flash improvment
544
4086d 14h
spiker
/highres/sprites/
Pistol hand update
487
4225d 3h
nightfright
/highres/sprites/
Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code
394
4490d 4h
loomsday
/highres/sprites/
spec'n diffuse sharpness tweak
393
4492d 9h
h266
/highres/sprites/
correctly animated Polymer HUD Devastator (2510-2511)
390
4496d 9h
leod
/
glowmaps renamed for consistent naming style
hydrent -> hydrant
385
4504d 6h
h266
/highres/sprites/
Cover #2614 with #2615 for portability instead of doing nothing.
384
4505d 2h
leod
/
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
380
4508d 23h
leod
/highres/
Polymer-only diffuse maps renamed with "_d" for clarity
348
4575d 0h
spiker
/