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duke3d_hrp
(root)
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highres
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textures
/
0152_g.png
@ 680
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633
3816d 12h
leod
/
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
515
4050d 19h
leod
/highres/textures/
PNGOUT optimizations part 4: textures #1
Both new and old PNGs convert to binary identical TGAs
395
4413d 6h
leod
/highres/
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
348
4499d 4h
spiker
/