Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4548d 9h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4552d 21h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4582d 10h |
spiker |
/highres/ |
|
|
286 |
4587d 21h |
spiker |
/highres/ |
4154 |
|
285 |
4614d 8h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4670d 8h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4670d 21h |
spiker |
/highres/ |
|
|
282 |
4671d 2h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4673d 21h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4680d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4729d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4737d 12h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4737d 12h |
spiker |
/highres/ |
|
|
275 |
4745d 11h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4746d 10h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4746d 11h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4746d 15h |
spiker |
/highres/textures/ |
|
|
271 |
4746d 15h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4747d 11h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4749d 13h |
loomsday |
/highres/ |
polymerTile #318 |
|