Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4552d 9h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4554d 4h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4563d 22h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4564d 20h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4564d 21h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4569d 9h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4598d 21h |
spiker |
/highres/ |
|
|
286 |
4604d 9h |
spiker |
/highres/ |
4154 |
|
285 |
4630d 20h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4686d 20h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4687d 9h |
spiker |
/highres/ |
|
|
282 |
4687d 14h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4690d 9h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4697d 9h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4745d 20h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4753d 23h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4754d 0h |
spiker |
/highres/ |
|
|
275 |
4761d 23h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4762d 22h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4762d 23h |
spiker |
/highres/ |
885 polymerized |
|