Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4598d 15h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4609d 11h |
spiker |
/highres/sprites/ |
|
|
296 |
4610d 7h |
spiker |
/highres/sprites/ |
|
|
295 |
4616d 14h |
spiker |
/highres/ |
281 |
|
294 |
4617d 6h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4617d 17h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4619d 13h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4629d 7h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4630d 4h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4630d 6h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4634d 17h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4664d 6h |
spiker |
/highres/ |
|
|
286 |
4669d 17h |
spiker |
/highres/ |
4154 |
|
285 |
4696d 5h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4752d 4h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4752d 17h |
spiker |
/highres/ |
|
|
282 |
4752d 23h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4755d 17h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4762d 18h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4811d 5h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|