Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4590d 17h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4595d 5h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4624d 17h |
spiker |
/highres/ |
|
|
286 |
4630d 5h |
spiker |
/highres/ |
4154 |
|
285 |
4656d 16h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4712d 16h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4713d 5h |
spiker |
/highres/ |
|
|
282 |
4713d 10h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4716d 5h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4723d 5h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4771d 16h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4779d 19h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4779d 20h |
spiker |
/highres/ |
|
|
275 |
4787d 19h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4788d 18h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4788d 19h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4788d 23h |
spiker |
/highres/textures/ |
|
|
271 |
4788d 23h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4789d 19h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4791d 21h |
loomsday |
/highres/ |
polymerTile #318 |
|