Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4524d 22h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4535d 18h |
spiker |
/highres/sprites/ |
|
|
296 |
4536d 13h |
spiker |
/highres/sprites/ |
|
|
295 |
4542d 20h |
spiker |
/highres/ |
281 |
|
294 |
4543d 12h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4544d 0h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4545d 19h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4555d 13h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4556d 11h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4556d 12h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4561d 0h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4590d 13h |
spiker |
/highres/ |
|
|
286 |
4596d 0h |
spiker |
/highres/ |
4154 |
|
285 |
4622d 11h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4678d 11h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4679d 0h |
spiker |
/highres/ |
|
|
282 |
4679d 5h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4682d 0h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4689d 0h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4737d 11h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|